This week we learn about how to create an idea for making a game, and we learn about SCAMPER.
Fig 1.1: Scamper Theory
Then we need to discover and review games that already exist, I'm partner up with Yesika and we review the games that we ever play in our life, and make it into a new idea.
Week 3 - Brief and Idea Development
This week, Mr.Razif brief us on what we need to do in this module, and also we need to come up with idea for our final project.
Fig 1.2: Project Brief
Fig 1.3: My Idea
Week 4 - Week 10 (TUTORIALS)
During this learning week, we're active doing game exercises, we learn a lot about how to develop game in unity, basic things that we learn are, how to make the player walk, run, jump, giving animation to the player, how the player attack the enemy, how player receive damage from enemy, etc. Here's my exercises, at first it was hard to catch up because I'm not familiar with this task, a lot times I struggle from errors but then Mr.Razif help me to solve it.
Here's the part 1 of my exercise result
Then we learn more to make the player can do more
And this is the errors that I'm facing during exercises (that I capture, there's more)
Final Game Exercise
FINAL PROJECT - Progress
Playable Game Project
Week 4 - Week 15
First thing we need to do is creating idea, and my idea is to make an adventure game about a pizza boy
that needs to deliver pizza during pandemic.
Fig 2.1: Game Idea
Then I try to make a sketch for my idea.
Fig 2.2: Level 1 sketch
Fig 2.3: Level 2 sketch
Fig 2.4: Level 3 sketch
Creating Assets
Fig 3.1: Creating character and other assets
Fig 3.2: Creating animation
Fig 3.3: Creating animation
Fig 3.4: Creating animation
Final Result
Fig 3.5: Player
Fig 3.6: Enemy 1 (Cosid Virus)
Fig 3.7: Enemy 2 (Infected people)
Fig 3.8: Other character
Level 1 Character Animation
Fig 3.9: Character Animation
Level 2 Character Animation
Fig 3.10: Character Animation
Other
Fig 3.11: Clue level 1
Fig 3.12: Clue level 2
Fig 3.13: Character Blood
Fig 3.14: Character Blood
Environment & UI Design
Fig 3.15: Designing background level 1
Fig 3.16: Designing background level 2
Fig 3.17: Designing UI
Background
Fig 3.18: Level 1 Background
Fig 3.19: Level 1 Background (Start)
Fig 3.20: Level 2 Background
Fig 3.21: Level 2 Background (Start)
UI Design
Fig 3.22: GameOver
Fig 3.23: Home
Fig 3.24: Finish level 1
Fig 3.25: Finish level 2
Develop in Unity
I start with doing prototype first to make sure my game make sense.
Fig 4.1: Game Prototype 1
Fig 4.2: Game Prototype 2
After my prototype done, I start doing the real game with complete visuals.
Fig 4.3: Home Menu scene
Fig 4.4: Level 1 scene
Fig 4.5: Character control script
Along the process I also struggle a lot because there's a lot of error or script not working that I don't know how to solve it, takes time to figure out what happen.
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